Highlights from Ars Electronica

V-Art
6 min readSep 23, 2020

9 projects that change the world

In this article we will talk about nine incredible projects the goal of which is not only to bring something new and unusual to the world, but also to change the mindset of a viewer. Let’s just say that the choice of projects was made only subjectively, so do not look for logic, but just enjoy their small reviews.

The projects were presented at the Ars Electronica festival in September this year. So, let’s get started.

  1. Future from the past: imaginations on the margins

The project was created by the Urban History Centre and will focus on Western Ukraine, namely the city of Lviv. These are two short video stories that will tell us about the race of discovery between the socialist and capitalist vision of the world. For example, space stations and observatories, which were built at an incredible speed in the 20th century. Due to this background, the gap between urban and rural populations has become very noticeable.

Source: https://ars.electronica.art/keplersgardens/imaginations/

2. Kaleidoscope of Taipei

This project was created by the Taiwan Association for the Integration of Virtual and Physical Media. Its main goal is to unite the most diverse, in their style, artists who use elements of Taipei culture, values and environment in their work. They want to combine XR art and technology to promote and make their culture more accessible worldwide. After all, the pandemic showed us that even while at home, you can virtually visit any corner of our planet.

Source: https://ars.electronica.art/keplersgardens/kaleidoscope-of-taipei/

3. Igniting Creativity and Discovery where Science and Art Collide

Science Gallery Venice, the Italian branch of the Global Science Gallery network, explores themes of sustainability, accessibility and inclusion at the intersection of science, art and technology. The main message is how science and art meet, intertwine, what we get in the end and how it will affect our life. At the festival, they organized an exhibition where everyone could experience the symbiosis of digital technology and art. Visitors could explore Dublin’s technical infrastructure on a virtual walking tour or experience a VR therapy session; visit exhibitions floating in the digital space, discuss cultural transformations and new ways of learning.

Source: https://ars.electronica.art/keplersgardens/science-gallery-network-venice/

4. Solo Exhibition III: Maurice Benayoun

This video, titled Morphogenesis of Values, is developed on the basis of the Value of Values (VoV) project. It is based on neuro-design that calls into question the identity of human values ​​in the period before and after the pandemic. We are talking about human values ​​in relation to art and philosophy, poetry, ethics, the environment. This echoes how we will define our goals in the future, which will be important for us.

https://hkgarden.scm.cityu.edu.hk/2020/08/maurice-benayoun-introduction-to-value-of-values/

5. Emilie Trice & LAST/RESORT present Garden del Rio Grande

The project aims to highlight the connections that arise between people, connecting us with the world around us, our past and future. It is about the role of art in preserving the environment and strengthening our connection with the land. Emily focuses our attention on the Rio Grande, which flows from central Colorado south to New Mexico and then along the US-Mexico border to the Gulf of Mexico. She seeks to show that before building the future with the help of technology, we need to rethink the past and understand how we can preserve and improve the present.

Source: https://ars.electronica.art/keplersgardens/en/rio-grande/

6. ‘Nature Disrupted’ — Niio.art Video Art Program — Curated by Steven Sacks, bitforms gallery

It is based on four video works created by Claudia Hart and Marina Zurkow. Their vocation is to show how the world is losing its primacy and how people are paying more and more attention not to environmental problems, but as if they are hiding from them in virtual reality. Each video is a kind of journey into an alternative reality distorted by digital technologies. They are based on the well-known paintings by Aivazovsky (Elixir IV, 2009), the novel “Drowned World” (Slurb, 2009), the rethinking of the Lewis Carroll paradigm as a labyrinth (Inside the FlowerMatrix (single channel), 2016), or just a team work created from inherently contradictory actions (Digital Death, 2013).

Source: ars.electronica.art/keplersgardens/niio/

7. Hybrid Forms

The project was created by the laboratory of hybrid forms at Vrije Universiteit Amsterdam. Its goal is to blur the lines between disciplines and to connect the sciences and the humanities through art. They urge you to constantly experiment, exchange ideas, work together (scientists together with artists) and constantly try new things. Indeed, only by discussing your ideas and embodying them in life can you bring into the world something that will make it more perfect.

Source: https://ars.electronica.art/keplersgardens/hybrid-forms/

8. Transient — Impermanent paintings

This is an audiovisual concert for two motorized pianos and two conductors in collaboration with generative algorithms. Each note played is a stroke of paint. The image is projected onto a large canvas and a feeling of complete immersion in the process of creating a picture is created. For this project, new software has been developed to seamlessly connect images and sound. The sound plays a key role, and the soundscape is the decoding of the process itself. Transient starts a new direction in Quayola Studio, where experimentation extends to sound through unconventional generative systems.

Source: https://ars.electronica.art/keplersgardens/transient-impermanent-paintings/

9. Sensing Extended Realities

Its goal is to show the relationship between our two lives: real and virtual. What emotions do we feel while in the digital world, what actions we transfer to our real life and vice versa: what norms guide us in virtual reality and what kind of experience we get there. With the expansion of our capabilities, new feelings arise, existing ones are replaced. This project focuses on people and their needs. The main question asked by the creators of the project is: How to develop feelings between natural and technical perception, between the world of physical things and abstract data space?

Source: https://ars.electronica.art/keplersgardens/extended-realities/

Hope you have enjoyed our picks, visit Ars Electronica to find out more about the other fascinating projects 👉 https://ars.electronica.art/news/ and stay tuned for our next publications!

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